package wheel;

public class Wedge {
	private Game.WedgeAction wedgeAction;
	private int value;
	
	// Constructor
	public Wedge(Game.WedgeAction action, int value) {
		this.wedgeAction = action;
		this.value = value;
	}

	// Getters and Setters
	public Game.WedgeAction getAction() {
		return wedgeAction;
	}

	public void setAction(Game.WedgeAction action) {
		this.wedgeAction = action;
	}

	public int getValue() {
		return value;
	}

	public void setValue(int value) {
		this.value = value;
	}
}
